<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Loader1"  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation> Made By FS Miner For FS25</annotation>
    <storeData>
        <name>
			<en>908 Next Gen</en>
        </name>
        <specs>
            <power>55</power>
            <maxSpeed>40</maxSpeed>
            <combination filterCategory="frontLoaderTools"/>
        </specs>
        <functions>
            <function>$l10n_function_frontloader</function>
        </functions>
        <storePacks>
            <storePack>FSM_CREATIONS_LOADERS</storePack>
        </storePacks>
        <image>store_908.dds</image>
        <price>150000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>CaterpillarNG</brand>
         <category>frontLoaderVehicles</category>   
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_wheelLoader</typeDesc>
        <filename>308Loader.i3d</filename>
        <sounds filename="sounds/908.xml"/>
        <size width="2" length="3.4" height="2.2" lengthOffset="-0.05"/>
        <components>
            <component centerOfMass="0 0.536 1.101" solverIterationCount="20" mass="3500"/>
            <component centerOfMass="0 0.536 -1.144" solverIterationCount="30" mass="4500"/>
            <joint component1="1" component2="2" node="joint" rotLimit="0 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="LOADER"/>
        <mapHotspot type="WHEELLOADER"/>
    </base>
	
		<wheels>
        <wheelConfigurations>
             <wheelConfiguration name="Wheels" price="0">
                <wheels autoRotateBackSpeed="2.4">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TH400/460_70R24.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="1.0" repr="WFL"   forcePointRatio="0.35"  initialCompression="6"  suspTravel="0.10" spring="135" damper="50" frictionScale="2" />
                        <steering  nodeMinTransX="0.12" nodeMaxTransX="-0.12" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TH400/460_70R24.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="1.0" repr="WFR"  forcePointRatio="0.35"  initialCompression="6"  suspTravel="0.10" spring="135" damper="50" frictionScale="2" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TH400/460_70R24.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="3.2" repr="WRL"     forcePointRatio="0.35"  initialCompression="40" suspTravel="0.15" spring="50"  damper="50" frictionScale="2" />
                        <steering nodeMinTransX="-0.12" nodeMaxTransX="0.12" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TH400/460_70R24.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="3.2" repr="WRR"    forcePointRatio="0.35"  initialCompression="40" suspTravel="0.15" spring="50"  damper="50" frictionScale="2" />
                    </wheel>
                </wheels>
            </wheelConfiguration>	
        </wheelConfigurations>
    </wheels>

    <articulatedAxis componentJointIndex="1" rotSpeed="-27" rotMax="31" rotMin="-25" anchorActor="0"/>   
	
	<speedRotatingParts>
        <speedRotatingPart node="pto01" radius="0.1" />
        <speedRotatingPart node="pto02" radius="0.1" />
        <speedRotatingPart node="pto03" radius="0.1" />
    </speedRotatingParts>
	
	
    <rimColorConfigurations useDefaultColors="true" defaultColorIndex="10" >
	</rimColorConfigurations>
	
    <connectionHoses>
        <target attacherJointIndices="2" type="hydraulicIn"   node="1>0|2|2|2"   socket="hydraulic01"/>
        <target attacherJointIndices="2" type="hydraulicOut"  node="1>0|2|2|1"   socket="hydraulic02"/>
		<target attacherJointIndices="2" type="hydraulicIn"   node="1>0|2|2|10"  socket="hydraulic01"/>
        <target attacherJointIndices="2" type="hydraulicOut"  node="1>0|2|2|11"  socket="hydraulic02"/>
        <target attacherJointIndices="2" type="electric"      node="1>0|2|2|0"   socket="electric"/>
		
		
        <target attacherJointIndices="1" type="hydraulicIn"   node="0>0|2|0|7"   socket="hydraulic01"/>
        <target attacherJointIndices="1" type="hydraulicOut"  node="0>0|2|0|6"   socket="hydraulic02"/>
		
		 <localHose>
            <hose type="hydraulicIn" node="1>0|2|0|1" length="0.3" diameter="0.015" straighteningFactor="1" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|7|0" straighteningFactor="1" />
        </localHose>
		 <localHose>
            <hose type="hydraulicIn" node="1>0|2|0|2" length="0.3" diameter="0.015" straighteningFactor="1" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|7|1" straighteningFactor="1" />
        </localHose>
		
		 <localHose>
            <hose type="hydraulicIn" node="1>0|10|6" length="0.3" diameter="0.025" straighteningFactor="0" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|7|6" straighteningFactor="0" />
        </localHose>
		 <localHose>
            <hose type="hydraulicIn" node="1>0|10|5" length="0.3" diameter="0.025" straighteningFactor="0" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|7|5" straighteningFactor="0" />
        </localHose>
		 <localHose>
            <hose type="hydraulicIn" node="0>0|2|2|0|1" length="0.2" diameter="0.015" straighteningFactor="0.5" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|7|7" straighteningFactor="0..5" />
        </localHose>
		 <localHose>
            <hose type="hydraulicIn" node="0>0|2|2|0|2" length="0.2" diameter="0.015" straighteningFactor="0.5" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|7|8" straighteningFactor="0..5" />
        </localHose>
		 <localHose>
            <hose type="hydraulicIn" node="0>0|2|0|8" length="0.2" diameter="0.015" straighteningFactor="0.5" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|7|11" straighteningFactor="0..5" />
        </localHose>
		 <localHose>
            <hose type="hydraulicIn" node="0>0|2|0|9" length="0.2" diameter="0.015" straighteningFactor="0.5" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|7|10" straighteningFactor="0..5" />
        </localHose>
		 <localHose>
            <hose type="hydraulicIn" node="0>0|2|0|10" length="0.2" diameter="0.015" straighteningFactor="0.5" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|7|12" straighteningFactor="0..5" />
        </localHose>
		 <localHose>
            <hose type="hydraulicIn" node="0>0|2|0|11" length="0.2" diameter="0.015" straighteningFactor="0.5" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|7|13" straighteningFactor="0..5" />
        </localHose>
		
		
    </connectionHoses> 
	
    <enterable isTabbable="true">
        <enterReferenceNode node="0>"/>
        <exitPoint node="exitPoint"/>
		 <enterAnimation name="enterAnimation" /> 
        <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3" transMax="40" translation="0 0 4.1" rotation="-20 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" useOutdoorSounds="true" positionSmoothingParameter="0.4" shadowFocusBox="shadowFocusBox"/>
        </cameras>
       <characterNode node="player_skin" cameraMinDistance="1.5" spineRotation="-90 0 90">
			<target ikChain="rightFoot" targetNode="player_rightFoot" />
			<target ikChain="leftFoot" targetNode="player_leftFoot" />
			<target ikChain="rightArm" targetNode="player_rightHand" />
			<target ikChain="leftArm" targetNode="player_leftHand" />
		</characterNode>  
       <!--  <dashboards>
            <dashboard displayType="TEXT" valueType="operatingTime" node="numbersOperatingTime" textColor="0.0 0.0 0.0 1" textSize="0.004" textMask="00000.0 H" font="DIGIT" groups="MOTOR_ACTIVE"/>
        </dashboards> -->
    </enterable>
	
     <drivable>
        <steeringWheel node="steeringWheelRot" indoorRotation="540" outdoorRotation="50"/>
       <!--  <dashboards>
            <dashboard displayType="ROT" valueType="steeringAngle" node="playerLeftHandTargetRotationNode" minRot="-50 120 0" maxRot="0 -30 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="accelerationAxis" node="gasPedal" minRot="0 0 0" maxRot="20 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="20 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards> -->
    </drivable> 
	
    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="7.5" fillType="diesel"/>
                <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>
        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.0" wheelIndex1="1" wheelIndex2="2"/>
                    <!-- middle left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="2.2" wheelIndex1="3" wheelIndex2="4"/>
                    <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2"/>
                    <!-- front-'back' -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <motorConfigurations>
            <motorConfiguration name="2630" hp="25" price="0">
                <motor torqueScale="1.108" minRpm="850" maxRpm="2400" maxForwardSpeed="41" maxBackwardSpeed="15" brakeForce="6" lowBrakeForceScale="0.3" dampingRateScale="0.13">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="20" maxForwardGearRatio="300" minBackwardGearRatio="41" maxBackwardGearRatio="300" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>
        </motorConfigurations>
        <exhaustEffects>
            <exhaustEffect node="exhaustParticle1" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5"/>
        </exhaustEffects>
        <motorStartDuration>3200</motorStartDuration>
        <!-- <dashboards>
            <dashboard displayType="SLIDER" valueType="motorTemperature" node="loadBarTemperature" minValueSlider="0" maxValueSlider="120" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="speed" node="numbersSpeed" textColor="0.0 0.0 0.0 1" textSize="0.007" textMask="00.0" font="GENERIC" textAlignment="CENTER" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="directionForward" node="iconForward_decals" baseColor="SHARED_WHITE1" emitColor="GREEN" intensity="0.3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="directionBackward" node="iconBackwards_decals" baseColor="SHARED_WHITE1" emitColor="GREEN" intensity="0.3" groups="MOTOR_ACTIVE"/>
        </dashboards> -->
    </motorized>
	
    <attacherJoints comboDuration="2">
        <attacherJoint node="attacherJointDummy" jointType="telehandler" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" >
            <schema position="1 0" rotation="0" invertX="true" />
            
        </attacherJoint>
        <attacherJoint node="trailerAttacherJointBack" jointType="trailer" rootNode="1>" lowerRotLimit="25 65 50" allowsJointLimitMovement="false" comboTime="1">
            <schema position="1 0" rotation="0" invertX="false"/>
        </attacherJoint> 
    </attacherJoints>
	
     <animations>
		<animation name="enterAnimation">
            <part node="steeringBase" startTime="0" endTime="1" startRot="0 0 0" endRot="-28.898 0 0"/>
        </animation>
    </animations> 
	
	
	
   
	
   <suspensions>
        <suspension node="seat"   weight="150" minTranslation="-0.02 -0.15 0.0" maxTranslation="0.02 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
    </suspensions> 
	
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="40" >
                        <exactFillRootNode node="exactFillRootNodeFuel" />
                  </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
	
    <ai>
        <agent width="1.3" length="3.25" height="2.17" lengthOffset="-0.05" frontOffset="0.83"/>
        
    </ai>
	
	<cylindered>
        <movingTools>
            <movingTool node="mainArmDummy" delayedNode="mainArm" isConsumingPower="true">
                <controls axis="AXIS_FRONTLOADER_ARM" invertAxis="true" mouseSpeedFactor="0.6" iconName="CRANE_ARM2_ROTATE_X"/>
                <rotation rotSpeed="25" rotAcceleration="125" rotMax="2" rotMin="-77"/>
                <dependentMovingTool node="attacherDummy" rotSpeedScale="-1"/>
                <dependentPart node="attacherRotDummy"/>
                <attacherJoint jointIndices="1" />
            </movingTool>
            <movingTool node="attacherDummy" delayedNode="attacher" isConsumingPower="true">
                <controls axis="AXIS_FRONTLOADER_TOOL" invertAxis="true" mouseSpeedFactor="0.35" iconName="CRANE_ARM2_ROTATE_TOOL"/>
                <rotation rotSpeed="60" rotAcceleration="200" rotMax="30" rotMin="-45" />
                <attacherJoint jointIndices="1" />
            </movingTool>
          <movingTool node="mainArm">
                <dependentPart node="zKinematic"/>
                <dependentPart node="hydraulicMainArm"/>
                <dependentPart node="attacherRot"/>
            </movingTool>
            <movingTool node="attacher">
                <dependentPart node="zKinematic"/>
            </movingTool>
</movingTools>
        <movingParts>
            
            <movingPart node="zKinematic" referencePoint="zKinematicArmRef" localReferencePoint="zKinematicArm" referenceFrame="zKinematicRefFrame" playSound="true">
                <dependentPart node="zKinematicArm"/>
                <dependentPart node="hydraulicZKinematic"/>
            </movingPart>
            <movingPart node="zKinematicArm" referencePoint="zKinematicArmRef" referenceFrame="zKinematicArmRefFrame" playSound="true"/>
			
			  <movingPart node="hydraulicMainArm" referencePoint="hydraulicMainArmRef" referenceFrame="hydraulicMainArmRef" playSound="true">
                <translatingPart node="hydraulicMainArmPunch"/>
            </movingPart>
			
            <movingPart node="hydraulicZKinematic" referencePoint="hydraulicZKinematicRef" referenceFrame="mainArm" playSound="true">
                <translatingPart node="hydraulicZKinematicPunch"/>
            </movingPart>  
			
			<movingPart node="steeringTube" referencePoint="hydraulicSteeringRef" referenceFrame="hydraulicSteeringRef" isActiveDirty="true" maxUpdateDistance="40">
                <translatingPart node="steeringTubePunch"/>
            </movingPart>
			
			
            <movingPart node="attacherRotDummy" referenceFrame="0>">
            </movingPart>
            <movingPart node="attacherRot" referenceFrame="0"/>
			
			 <movingPart node="1>0|2|1|1" referencePoint="pto04Ref" referenceFrame="pto04Ref" isActiveDirty="true" scaleZ="true" maxUpdateDistance="50"/>
			
        </movingParts>
		 <sounds>
            <actionSound template="hydraulicClose01"   pitchScale="0.7" volumeScale="2.5" linkNode="hydraulicMainArm"   actionNames="TRANSLATING_POS" nodes="hydraulicMainArm" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicOpen06"    pitchScale="0.6" volumeScale="0.5" linkNode="hydraulicMainArm"   actionNames="TRANSLATING_NEG" nodes="hydraulicMainArm" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicOpen02"    pitchScale="1.4" volumeScale="0.9" linkNode="hydraulicMainArm"   actionNames="TRANSLATING_NEG" nodes="hydraulicMainArm" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicOpen04"   pitchScale="2.5" volumeScale="1.0" linkNode="hydraulicZKinematic" actionNames="TRANSLATING_POS TRANSLATING_NEG" nodes="hydraulicZKinematic" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="metalLowVar2"  pitchScale="1.3" volumeScale="3"   linkNode="mainArmDummy"   actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="mainArmDummy"/>
            <actionSound template="cylinderPunch" pitchScale="1.8" volumeScale="0.4" linkNode="mainArmDummy"   actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="mainArmDummy"/>
            <actionSound template="metalClose"    pitchScale="2.8" volumeScale="0.2" linkNode="mainArmDummy"   actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="mainArmDummy"/>
            <actionSound template="clackVar6"     pitchScale="1.3" volumeScale="1.0" linkNode="mainArmDummy"   actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="mainArmDummy"/>

            <actionSound template="metalLowVar2"  pitchScale="1.8" volumeScale="2.0"   linkNode="mainArmDummy"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="mainArmDummy"/>
            <actionSound template="cylinderPunch" pitchScale="2.3" volumeScale="0.2" linkNode="mainArmDummy"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="mainArmDummy"/>
            <actionSound template="metalClose"    pitchScale="2.8" volumeScale="0.1" linkNode="mainArmDummy"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="mainArmDummy"/>
            <actionSound template="clackVar6"     pitchScale="1.8" volumeScale="0.5" linkNode="mainArmDummy"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="mainArmDummy"/>

            <actionSound template="metalLowVar2"  pitchScale="1.8" volumeScale="2.0"   linkNode="attacherDummy"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="attacherDummy"/>
            <actionSound template="cylinderPunch" pitchScale="2.3" volumeScale="0.2" linkNode="attacherDummy"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="attacherDummy"/>
            <actionSound template="metalClose"    pitchScale="2.8" volumeScale="0.1" linkNode="attacherDummy"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="attacherDummy"/>
            <actionSound template="clackVar6"     pitchScale="1.8" volumeScale="0.5" linkNode="attacherDummy"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="attacherDummy"/>
        </sounds>
      
        <dashboards>
            <dashboard displayType="ROT" valueType="movingTool" node="Bonejj" rotAxis="1" minRot="70" maxRot="110" axis="AXIS_FRONTLOADER_ARM"  doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="movingTool" node="Bonejj" rotAxis="3" minRot="-15" maxRot="15" axis="AXIS_FRONTLOADER_TOOL" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </cylindered>
	
  
	
    <foliageBending>
        <bendingNode minX="-0.6" maxX="0.6" minZ="0" maxZ="1.25" yOffset="0.3" node="0>"/>
        <bendingNode minX="-0.6" maxX="0.6" minZ="-1.6" maxZ="0" yOffset="0.3" node="1>"/>
    </foliageBending>
	
	<!-- <tensionBeltObject>
        <meshNodes>
			<meshNode node="1>0"/>
			<meshNode node="0>0"/>
			<meshNode node="0>0|5|4"/>
			<meshNode node="0>0|2|1|8"/>
			<meshNode node="0>0|2|3|3"/>
			<meshNode node="0>0|2|3|0|0"/>
			<meshNode node="0>0|2|1|2|0|1"/>
			<meshNode node="0>0|2|1|0|0|6"/>
			<meshNode node="0>0|2|1|0|0|1"/>
        </meshNodes>
    </tensionBeltObject> -->
	
	<wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
	
	
	
	 <lights>
	 
	 
        <sharedLight linkNode="rearLight10L" lightTypes="0" filename="$data/shared/assets/lights/lizard/rearLight10_left.xml" />
        <sharedLight linkNode="rearLight10R" lightTypes="0" filename="$data/shared/assets/lights/lizard/rearLight10_right.xml" />
		
        <sharedLight linkNode="frontLight05L" lightTypes="0" filename="$data/shared/assets/lights/lizard/frontLight05_left.xml" />
        <sharedLight linkNode="frontLight05R" lightTypes="0" filename="$data/shared/assets/lights/lizard/frontLight05_right.xml" />
		
        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
        </states>
		
		 <realLights>
            <low>
                <light node="backLightsHigh1"     lightTypes="0" />
                <light node="workLightBackHigh1"     lightTypes="0" />
                <light node="frontLightHigh"     lightTypes="0" />
			 </low>
            <high>
                <light node="licensePlateLightHigh"       lightTypes="0"/>
                <light node="backLightsHigh1"       lightTypes="0"/>
                <light node="workLightBackHigh1"       lightTypes="0"/>
                <light node="frontLightHigh"       lightTypes="0"/>
				
                <light node="workLightBackHigh12"       lightTypes="1"/>
				
                <brakeLight node="backLightsHigh1" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <turnLightLeft node="turnLightLeftFront" />
                <turnLightRight node="turnLightRightFront" />
                <reverseLight node="reverseLight" />
                <!-- <interiorLight node="interiorScreenLight"/> -->
            </high>
        </realLights>
		
		<defaultLights>
            <defaultLight shaderNode="1>0|3|0|8|0" lightTypes="0" />
            <defaultLight shaderNode="1>0|3|0|9|0" lightTypes="0" />
			
            <defaultLight shaderNode="1>0|3|0|0|0" lightTypes="0"  />
            <defaultLight shaderNode="1>0|3|0|1|0" lightTypes="0"  />
            <defaultLight shaderNode="1>0|3|0|4|0" lightTypes="0"  />
            <defaultLight shaderNode="1>0|3|0|5|0" lightTypes="0"  />
			
            <defaultLight shaderNode="1>0|3|0|2|0" lightTypes="1"  />
            <defaultLight shaderNode="1>0|3|0|3|0" lightTypes="1" />
            <defaultLight shaderNode="1>0|3|0|6|0" lightTypes="1" />
            <defaultLight shaderNode="1>0|3|0|7|0" lightTypes="1"  />
			
		 </defaultLights>
		 
		 <reverseLights>
            <reverseLight shaderNode="1>0|3|0|10|0"  />
            <reverseLight shaderNode="1>0|3|0|11|0"  />
        </reverseLights>
        
       <!--  <brakeLights>
            <brakeLight shaderNode="0>0|3|2|0|0"  />
            <brakeLight shaderNode="0>0|3|2|1|0"  />
        </brakeLights>
         -->
		
		
		 <beaconLights>
            <beaconLight node="1>0|3|0|12|2" filename="CrawerBeaconLight/beaconLight08.xml" />	
        </beaconLights>
		
		<dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="BackIntrweroriRadio" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="BackIntrweroriDupstatic" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="BackIntrweroriD1" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="BackIntrweroriSd2" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
        </dashboards>
		
    </lights>
	
	 <licensePlates>
        <licensePlate node="licensePlateBack"  position="BACK"  preferedType="ELONGATED" placementArea="0.06 0.29 0.07 0.29"/>
    </licensePlates>
	
	<dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>
        <default>
            <dashboard displayType="VISIBILITY" node="screen"  intensity="0.2" groups="MOTOR_ACTIVE" />
        </default>
    </dashboard>
	
<i3dMappings>
  <i3dMapping id="mainFront" node="0>" />
  <i3dMapping id="mainVIs_0" node="0>0" />
  <i3dMapping id="Wheels_0" node="0>0|0" />
  <i3dMapping id="WFR" node="0>0|0|0" />
  <i3dMapping id="11_0" node="0>0|0|0|0" />
  <i3dMapping id="left_0" node="0>0|0|0|0|0" />
  <i3dMapping id="right_0" node="0>0|0|0|0|1" />
  <i3dMapping id="WFL" node="0>0|0|1" />
  <i3dMapping id="11_1" node="0>0|0|1|0" />
  <i3dMapping id="left_1" node="0>0|0|1|0|0" />
  <i3dMapping id="right_1" node="0>0|0|1|0|1" />
  <i3dMapping id="bodyVis_0" node="0>0|1" />
  <i3dMapping id="Front" node="0>0|1|0" />
  <i3dMapping id="FrontPl" node="0>0|1|1" />
  <i3dMapping id="w_0" node="0>0|1|2" />
  <i3dMapping id="w_1" node="0>0|1|3" />
  <i3dMapping id="decal.083" node="0>0|1|4" />
  <i3dMapping id="hydraulics_0" node="0>0|2" />
  <i3dMapping id="mainArm" node="0>0|2|0" />
  <i3dMapping id="zKinematic" node="0>0|2|0|0" />
  <i3dMapping id="hydraulicZKinematicRef" node="0>0|2|0|0|0" />
  <i3dMapping id="transform" node="0>0|2|0|0|1" />
  <i3dMapping id="zKinematicArmRefFrame" node="0>0|2|0|0|1|0" />
  <i3dMapping id="zKinematicArm" node="0>0|2|0|0|1|1" />
  <i3dMapping id="zKinematicArm11" node="0>0|2|0|0|1|2" />
  <i3dMapping id="Cube" node="0>0|2|0|0|2" />
  <i3dMapping id="FrontArms.003" node="0>0|2|0|0|3" />
  <i3dMapping id="attacherRot" node="0>0|2|0|1" />
  <i3dMapping id="attacher" node="0>0|2|0|1|0" />
  <i3dMapping id="zKinematicArmRef" node="0>0|2|0|1|0|0" />
  <i3dMapping id="cylinder_0" node="0>0|2|0|1|0|0|0" />
  <i3dMapping id="attacherJoint_visual" node="0>0|2|0|1|0|1" />
  <i3dMapping id="FrontArms.002" node="0>0|2|0|1|0|2" />
  <i3dMapping id="FrontArms.001" node="0>0|2|0|1|0|3" />
  <i3dMapping id="hydraulicMainArmRef" node="0>0|2|0|2" />
  <i3dMapping id="zKinematicRefFrame" node="0>0|2|0|3" />
  <i3dMapping id="FrontArms" node="0>0|2|0|4" />
  <i3dMapping id="FrontArms.005" node="0>0|2|0|5" />
  <i3dMapping id="h1_0" node="0>0|2|0|6" />
  <i3dMapping id="h1_1" node="0>0|2|0|7" />
  <i3dMapping id="2tt_0" node="0>0|2|0|8" />
  <i3dMapping id="2tt_1" node="0>0|2|0|9" />
  <i3dMapping id="2tt_2" node="0>0|2|0|10" />
  <i3dMapping id="2tt_3" node="0>0|2|0|11" />
  <i3dMapping id="decal.015_0" node="0>0|2|0|12" />
  <i3dMapping id="decal.015_1" node="0>0|2|0|13" />
  <i3dMapping id="hydraulicMain" node="0>0|2|1" />
  <i3dMapping id="hydraulicMainArm" node="0>0|2|1|0" />
  <i3dMapping id="hydraulicMainArmPunch" node="0>0|2|1|0|0" />
  <i3dMapping id="hydraulicZKinematicTrans" node="0>0|2|2" />
  <i3dMapping id="hydraulicZKinematic" node="0>0|2|2|0" />
  <i3dMapping id="hydraulicZKinematicPunch" node="0>0|2|2|0|0" />
  <i3dMapping id="1tt_0" node="0>0|2|2|0|1" />
  <i3dMapping id="1tt_1" node="0>0|2|2|0|2" />
  <i3dMapping id="mainArmDummy" node="0>0|2|3" />
  <i3dMapping id="attacherRotDummy" node="0>0|2|3|0" />
  <i3dMapping id="attacherDummy" node="0>0|2|3|0|0" />
  <i3dMapping id="attacherJointDummy" node="0>0|2|3|0|0|0" />
  <i3dMapping id="colPart" node="0>0|2|3|1" />
  <i3dMapping id="armCol" node="0>0|2|3|2" />
  <i3dMapping id="hydraulicSteeringRef" node="0>0|2|4" />
  <i3dMapping id="pto_0" node="0>0|2|5" />
  <i3dMapping id="pto02Rot" node="0>0|2|5|0" />
  <i3dMapping id="pto02" node="0>0|2|5|0|0" />
  <i3dMapping id="pto04Ref" node="0>0|2|5|1" />
  <i3dMapping id="lights_0" node="0>0|3" />
  <i3dMapping id="frontLight05L" node="0>0|3|0" />
  <i3dMapping id="frontLight05R" node="0>0|3|1" />
  <i3dMapping id="realLights_0" node="0>0|3|2" />
  <i3dMapping id="defaultLights" node="0>0|3|2|0" />
  <i3dMapping id="frontLightHigh" node="0>0|3|2|0|0" />
  <i3dMapping id="frontLightHigh1" node="0>0|3|2|0|0|0" />
  <i3dMapping id="turnLights_0" node="0>0|3|2|1" />
  <i3dMapping id="turnLightLeftFront" node="0>0|3|2|1|0" />
  <i3dMapping id="turnLightRightFront" node="0>0|3|2|1|1" />
  <i3dMapping id="1_0" node="0>0|4" />
  <i3dMapping id="cameras_0" node="0>0|5" />
  <i3dMapping id="cameraRaycastNode2" node="0>0|5|0" />
  <i3dMapping id="cameraRaycastNode3" node="0>0|5|1" />
  <i3dMapping id="outdoorCameraTarget" node="0>0|5|2" />
  <i3dMapping id="outdoorCamera1" node="0>0|5|2|0" />
  <i3dMapping id="cameraRaycastNode1" node="0>0|5|3" />
  <i3dMapping id="joint" node="0>0|6" />
  <i3dMapping id="F Hoses_0" node="0>0|7" />
  <i3dMapping id="Sh1_0" node="0>0|7|0" />
  <i3dMapping id="Sh1_1" node="0>0|7|1" />
  <i3dMapping id="Rh1_0" node="0>0|7|2" />
  <i3dMapping id="Rh1_1" node="0>0|7|3" />
  <i3dMapping id="Rh1_2" node="0>0|7|4" />
  <i3dMapping id="Rh1_3" node="0>0|7|5" />
  <i3dMapping id="Rh1_4" node="0>0|7|6" />
  <i3dMapping id="1tt_2" node="0>0|7|7" />
  <i3dMapping id="1tt_3" node="0>0|7|8" />
  <i3dMapping id="2tt_4" node="0>0|7|9" />
  <i3dMapping id="2tt_5" node="0>0|7|10" />
  <i3dMapping id="2tt_6" node="0>0|7|11" />
  <i3dMapping id="2tt_7" node="0>0|7|12" />
  <i3dMapping id="2tt_8" node="0>0|7|13" />
  <i3dMapping id="MainRear" node="1>" />
  <i3dMapping id="mainVIs_1" node="1>0" />
  <i3dMapping id="Wheels_1" node="1>0|0" />
  <i3dMapping id="WRR" node="1>0|0|0" />
  <i3dMapping id="11_2" node="1>0|0|0|0" />
  <i3dMapping id="left_2" node="1>0|0|0|0|0" />
  <i3dMapping id="right_2" node="1>0|0|0|0|1" />
  <i3dMapping id="WRL" node="1>0|0|1" />
  <i3dMapping id="11_3" node="1>0|0|1|0" />
  <i3dMapping id="left_3" node="1>0|0|1|0|0" />
  <i3dMapping id="right_3" node="1>0|0|1|0|1" />
  <i3dMapping id="bodyVis_1" node="1>0|1" />
  <i3dMapping id="BackColler" node="1>0|1|0" />
  <i3dMapping id="MirrorL" node="1>0|1|1" />
  <i3dMapping id="mirror_0" node="1>0|1|1|0" />
  <i3dMapping id="MirrorR" node="1>0|1|2" />
  <i3dMapping id="mirror_1" node="1>0|1|2|0" />
  <i3dMapping id="BackDecal" node="1>0|1|3" />
  <i3dMapping id="Back" node="1>0|1|4" />
  <i3dMapping id="BackPlastics" node="1>0|1|5" />
  <i3dMapping id="1Windows" node="1>0|1|6" />
  <i3dMapping id="BackColler11" node="1>0|1|7" />
  <i3dMapping id="decalsR" node="1>0|1|8" />
  <i3dMapping id="decal.024_0" node="1>0|1|8|0" />
  <i3dMapping id="decal.024_1" node="1>0|1|8|1" />
  <i3dMapping id="decal.035" node="1>0|1|8|2" />
  <i3dMapping id="interior" node="1>0|1|9" />
  <i3dMapping id="BackIntrwerori" node="1>0|1|9|0" />
  <i3dMapping id="BackIntrweroriGlassDecal" node="1>0|1|9|1" />
  <i3dMapping id="BackIntrweroriDupstatic" node="1>0|1|9|2" />
  <i3dMapping id="steeringBase" node="1>0|1|9|3" />
  <i3dMapping id="BackIntrweroriWbaseAnim" node="1>0|1|9|3|0" />
  <i3dMapping id="BackIntrweroriWheelBaseDecal1" node="1>0|1|9|3|1" />
  <i3dMapping id="BackIntrweroriD1" node="1>0|1|9|3|2" />
  <i3dMapping id="steeringWheelRot" node="1>0|1|9|3|3" />
  <i3dMapping id="steeringWheel" node="1>0|1|9|3|3|0" />
  <i3dMapping id="player_leftHand" node="1>0|1|9|3|3|0|0" />
  <i3dMapping id="hand_0" node="1>0|1|9|3|3|0|0|0" />
  <i3dMapping id="cone_0" node="1>0|1|9|3|3|0|0|0|0" />
  <i3dMapping id="cylinder_1" node="1>0|1|9|3|3|0|0|0|1" />
  <i3dMapping id="BackIntrweroriWbaseAnim22" node="1>0|1|9|3|3|1" />
  <i3dMapping id="BackIntrweroriWDecal" node="1>0|1|9|3|3|1|0" />
  <i3dMapping id="BackIntrweroriWheelBaseDecal" node="1>0|1|9|3|4" />
  <i3dMapping id="seat" node="1>0|1|9|4" />
  <i3dMapping id="BackIntrweroriSd1" node="1>0|1|9|4|0" />
  <i3dMapping id="BackIntrwerori.003" node="1>0|1|9|4|1" />
  <i3dMapping id="BackIntrweroriSd2" node="1>0|1|9|4|2" />
  <i3dMapping id="jj" node="1>0|1|9|4|3" />
  <i3dMapping id="Bone" node="1>0|1|9|4|3|0" />
  <i3dMapping id="Bonejj" node="1>0|1|9|4|3|1" />
  <i3dMapping id="BackIntrweroriJoyDecal" node="1>0|1|9|4|3|1|0" />
  <i3dMapping id="player_rightHand" node="1>0|1|9|4|3|1|1" />
  <i3dMapping id="hand_1" node="1>0|1|9|4|3|1|1|0" />
  <i3dMapping id="cone_1" node="1>0|1|9|4|3|1|1|0|0" />
  <i3dMapping id="cylinder_2" node="1>0|1|9|4|3|1|1|0|1" />
  <i3dMapping id="BackIntrwerori.004" node="1>0|1|9|4|3|2" />
  <i3dMapping id="cameras_1" node="1>0|1|9|4|4" />
  <i3dMapping id="indoorCamera1" node="1>0|1|9|4|4|0" />
  <i3dMapping id="shadowFocusBox" node="1>0|1|9|4|4|1" />
  <i3dMapping id="player" node="1>0|1|9|4|5" />
  <i3dMapping id="playerRoot" node="1>0|1|9|4|5|0" />
  <i3dMapping id="player_skin" node="1>0|1|9|4|5|0|0" />
  <i3dMapping id="player_leftFoot" node="1>0|1|9|5" />
  <i3dMapping id="player_rightFoot" node="1>0|1|9|6" />
  <i3dMapping id="BackIntrweroriRadio" node="1>0|1|9|7" />
  <i3dMapping id="FSM1_0" node="1>0|1|9|8" />
  <i3dMapping id="FSM1_1" node="1>0|1|9|9" />
  <i3dMapping id="screen" node="1>0|1|9|10" />
  <i3dMapping id="decal.155" node="1>0|1|9|11" />
  <i3dMapping id="hydraulics_1" node="1>0|2" />
  <i3dMapping id="steeringTube" node="1>0|2|0" />
  <i3dMapping id="steeringTubePunch" node="1>0|2|0|0" />
  <i3dMapping id="Sh1_2" node="1>0|2|0|1" />
  <i3dMapping id="Sh1_3" node="1>0|2|0|2" />
  <i3dMapping id="pto_1" node="1>0|2|1" />
  <i3dMapping id="pto01Rot" node="1>0|2|1|0" />
  <i3dMapping id="pto01" node="1>0|2|1|0|0" />
  <i3dMapping id="pto03Rot_0" node="1>0|2|1|1" />
  <i3dMapping id="pto03Rot_1" node="1>0|2|1|1|0" />
  <i3dMapping id="pto03" node="1>0|2|1|1|0|0" />
  <i3dMapping id="pto04" node="1>0|2|1|1|0|0|0" />
  <i3dMapping id="hosesrear" node="1>0|2|2" />
  <i3dMapping id="1_1" node="1>0|2|2|0" />
  <i3dMapping id="2_0" node="1>0|2|2|1" />
  <i3dMapping id="2_1" node="1>0|2|2|2" />
  <i3dMapping id="1_2" node="1>0|2|2|3" />
  <i3dMapping id="1_3" node="1>0|2|2|4" />
  <i3dMapping id="1_4" node="1>0|2|2|5" />
  <i3dMapping id="1_5" node="1>0|2|2|6" />
  <i3dMapping id="1_6" node="1>0|2|2|7" />
  <i3dMapping id="1_7" node="1>0|2|2|8" />
  <i3dMapping id="1_8" node="1>0|2|2|9" />
  <i3dMapping id="2_2" node="1>0|2|2|10" />
  <i3dMapping id="2_3" node="1>0|2|2|11" />
  <i3dMapping id="lights_1" node="1>0|3" />
  <i3dMapping id="3dLights" node="1>0|3|0" />
  <i3dMapping id="CatLights_0" node="1>0|3|0|0" />
  <i3dMapping id="innerLight_0" node="1>0|3|0|0|0" />
  <i3dMapping id="workingLight25Glass_static_0" node="1>0|3|0|0|1" />
  <i3dMapping id="CatLights_1" node="1>0|3|0|1" />
  <i3dMapping id="innerLight_1" node="1>0|3|0|1|0" />
  <i3dMapping id="workingLight25Glass_static_1" node="1>0|3|0|1|1" />
  <i3dMapping id="CatLights_2" node="1>0|3|0|2" />
  <i3dMapping id="innerLight_2" node="1>0|3|0|2|0" />
  <i3dMapping id="workingLight25Glass_static_2" node="1>0|3|0|2|1" />
  <i3dMapping id="CatLights_3" node="1>0|3|0|3" />
  <i3dMapping id="innerLight_3" node="1>0|3|0|3|0" />
  <i3dMapping id="workingLight25Glass_static_3" node="1>0|3|0|3|1" />
  <i3dMapping id="CatLights_4" node="1>0|3|0|4" />
  <i3dMapping id="innerLight_4" node="1>0|3|0|4|0" />
  <i3dMapping id="workingLight25Glass_static_4" node="1>0|3|0|4|1" />
  <i3dMapping id="CatLights_5" node="1>0|3|0|5" />
  <i3dMapping id="innerLight_5" node="1>0|3|0|5|0" />
  <i3dMapping id="workingLight25Glass_static_5" node="1>0|3|0|5|1" />
  <i3dMapping id="CatLights_6" node="1>0|3|0|6" />
  <i3dMapping id="innerLight_6" node="1>0|3|0|6|0" />
  <i3dMapping id="workingLight25Glass_static_6" node="1>0|3|0|6|1" />
  <i3dMapping id="CatLights_7" node="1>0|3|0|7" />
  <i3dMapping id="innerLight_7" node="1>0|3|0|7|0" />
  <i3dMapping id="workingLight25Glass_static_7" node="1>0|3|0|7|1" />
  <i3dMapping id="plateNumberLight04_static_0" node="1>0|3|0|8" />
  <i3dMapping id="plateNumberLight04Glass_static_0" node="1>0|3|0|8|0" />
  <i3dMapping id="plateNumberLight04_static_1" node="1>0|3|0|9" />
  <i3dMapping id="plateNumberLight04Glass_static_1" node="1>0|3|0|9|0" />
  <i3dMapping id="frontLight09_right" node="1>0|3|0|10" />
  <i3dMapping id="frontLight_static_0" node="1>0|3|0|10|0" />
  <i3dMapping id="turnLight_static_0" node="1>0|3|0|10|1" />
  <i3dMapping id="glass_vis_0" node="1>0|3|0|10|2" />
  <i3dMapping id="frontLight09_left" node="1>0|3|0|11" />
  <i3dMapping id="frontLight_static_1" node="1>0|3|0|11|0" />
  <i3dMapping id="turnLight_static_1" node="1>0|3|0|11|1" />
  <i3dMapping id="glass_vis_1" node="1>0|3|0|11|2" />
  <i3dMapping id="Beacon" node="1>0|3|0|12" />
  <i3dMapping id="BeaconBase" node="1>0|3|0|12|0" />
  <i3dMapping id="BeaconBaseTop" node="1>0|3|0|12|1" />
  <i3dMapping id="beaconNode" node="1>0|3|0|12|2" />
  <i3dMapping id="rearLight10L" node="1>0|3|0|13" />
  <i3dMapping id="rearLight10R" node="1>0|3|0|14" />
  <i3dMapping id="realLights_1" node="1>0|3|0|15" />
  <i3dMapping id="backLights" node="1>0|3|0|15|0" />
  <i3dMapping id="backLightsHigh1" node="1>0|3|0|15|0|0" />
  <i3dMapping id="backLightsHigh2" node="1>0|3|0|15|0|0|0" />
  <i3dMapping id="turnLights_1" node="1>0|3|0|15|1" />
  <i3dMapping id="turnLightLeftBack" node="1>0|3|0|15|1|0" />
  <i3dMapping id="turnLightRightBack" node="1>0|3|0|15|1|1" />
  <i3dMapping id="workLightBackHigh1" node="1>0|3|0|15|2" />
  <i3dMapping id="workLightBackHigh2_0" node="1>0|3|0|15|2|0" />
  <i3dMapping id="workLightBackHigh2_1" node="1>0|3|0|15|2|1" />
  <i3dMapping id="workLightBackHigh2_2" node="1>0|3|0|15|2|2" />
  <i3dMapping id="licensePlateLightHigh" node="1>0|3|0|15|3" />
  <i3dMapping id="licensePlateLightHigh1" node="1>0|3|0|15|3|0" />
  <i3dMapping id="reverseLight" node="1>0|3|0|15|4" />
  <i3dMapping id="workLightBackHigh12" node="1>0|3|0|15|5" />
  <i3dMapping id="workLightBackHigh144" node="1>0|3|0|15|5|0" />
  <i3dMapping id="1_9" node="1>0|4" />
  <i3dMapping id="exhaustParticle1" node="1>0|5" />
  <i3dMapping id="exitPoint" node="1>0|6" />
  <i3dMapping id="cameraEdit" node="1>0|7" />
  <i3dMapping id="rearAttacher" node="1>0|8" />
  <i3dMapping id="trailerAttacherJointBack" node="1>0|8|0" />
  <i3dMapping id="pyros" node="1>0|8|1" />
  <i3dMapping id="licensePlateBack" node="1>0|9" />
  <i3dMapping id="F Hoses_1" node="1>0|10" />
  <i3dMapping id="2_4" node="1>0|10|0" />
  <i3dMapping id="2_5" node="1>0|10|1" />
  <i3dMapping id="Rh1_5" node="1>0|10|2" />
  <i3dMapping id="Rh1_6" node="1>0|10|3" />
  <i3dMapping id="Rh1_7" node="1>0|10|4" />
  <i3dMapping id="Rh1_8" node="1>0|10|5" />
  <i3dMapping id="Rh1_9" node="1>0|10|6" />
  <i3dMapping id="exactFillRootNodeFuel" node="1>1|0" />
</i3dMappings>
</vehicle>
